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Quickstart – Twine

This is the express lane to shipping a narrative AI game with Twine. You’ll go from idea to export in under an hour, with optional AI assist prompts when you need them.

Setup

  1. Download Twine from the USB toolkit or twinery.org ahead of the event.
  2. Open the PLACEHOLDER starter project and rename it with your team name.
  3. Skim the Start Here passage for built-in instructions.

Build Your Story

  • Use passages for scenes, choices, and endings.
  • Add variables for score, knowledge checks, or AI concept tracking.
  • Drop in CSS or JavaScript in the Story menu to customise the look and feel.

Teach an AI Concept

  • Add tooltips or glossary pop-ups for key terms.
  • Use branching choices to show how prompts, data, or feedback change outcomes.
  • Include a recap at the end that reinforces what the player learned.

Export & Test

  1. Select Publish to File and save as index.html.
  2. Double-click the file locally to confirm everything loads after you move it into your submission folder.
  3. Run through the QA checklist focusing on links, text clarity, and readability.

AI Assist Prompts

Try this when collaborating with an LLM:

“You are a game narrative designer. Help me write a Twine passage about PLACEHOLDER AI topic that branches into success and failure paths. Keep it under 200 words.”

Need extra help? Grab a mentor or visit the PLACEHOLDER video walkthrough.

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