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Quickstart – Twine
This is the express lane to shipping a narrative AI game with Twine. You’ll go from idea to export in under an hour, with optional AI assist prompts when you need them.
Setup
- Download Twine from the USB toolkit or twinery.org ahead of the event.
- Open the PLACEHOLDER starter project and rename it with your team name.
- Skim the
Start Herepassage for built-in instructions.
Build Your Story
- Use passages for scenes, choices, and endings.
- Add variables for score, knowledge checks, or AI concept tracking.
- Drop in CSS or JavaScript in the Story menu to customise the look and feel.
Teach an AI Concept
- Add tooltips or glossary pop-ups for key terms.
- Use branching choices to show how prompts, data, or feedback change outcomes.
- Include a recap at the end that reinforces what the player learned.
Export & Test
- Select Publish to File and save as
index.html. - Double-click the file locally to confirm everything loads after you move it into your submission folder.
- Run through the QA checklist focusing on links, text clarity, and readability.
AI Assist Prompts
Try this when collaborating with an LLM:
“You are a game narrative designer. Help me write a Twine passage about PLACEHOLDER AI topic that branches into success and failure paths. Keep it under 200 words.”
Need extra help? Grab a mentor or visit the PLACEHOLDER video walkthrough.