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AI Audio & Music

Sound brings your game to life. Here’s how to craft a soundtrack that supports learning without overwhelming your players.

Choose Your Tools

  • Use PLACEHOLDER music generation tool for quick loops.
  • Try Suno or Tone.js for dynamic soundscapes.
  • Record simple effects with your phone and clean them in Audacity.

Build a Sound Palette

  • Create a calm background loop for gameplay.
  • Add short stingers for success, failure, or new knowledge moments.
  • Keep file sizes small—OGG or MP3 at 128 kbps is usually enough.

Integrate Offline

js
const audio = new Audio('./assets/audio/loop.ogg')
audio.loop = true
audio.volume = 0.4
document.querySelector('#toggle-audio').addEventListener('click', () => {
  if (audio.paused) {
    audio.play()
  } else {
    audio.pause()
  }
})

Always provide a mute toggle and remember browsers require user interaction before playback.

Accessibility & Inclusivity

  • Avoid sudden loud sounds—start soft and build up.
  • Provide captions or text cues for players who play muted.
  • Offer an alternate “quiet mode” if your game is dialogue-heavy.

Credits & Licences

  • Track every source in a PLACEHOLDER audio log.
  • Check licence terms for AI-generated music—some tools require attribution.
  • Credit collaborators in your submission notes.

Need mastering help? Visit the audio corner in the mentor area for quick feedback.

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