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FAQ
We gathered the most common questions from past events so you can get answers fast. Can’t find what you need? Ping a mentor or organiser—no question is too small.
General
Q: Do I need to know how to code?
A: Nope! You can build with templates, drag-and-drop tools, or AI-generated code. We’ll help you find a starting point that fits.
Q: Can I arrive without a team? A: Absolutely. We’ll run a friendly team formation mixer during kickoff—scan the team roles snapshot to see where you might plug in.
Q: What if I need to leave early?
A: Let your team and an organiser know. We can help you hand off work or adjust judging expectations.
Tech & Tools
Q: Are we allowed to use libraries like p5.js or Tone.js? A: Yes—bundle the files locally so everything runs from your zipped folder.
Q: Can we pull data from an external API? A: Only if it doesn’t require an API key or login. If the call fails, your core experience still needs to work.
Q: Will there be computers or do we bring our own?
A: Bring your own device if possible. We’ll have a limited number of loaners—ask early via PLACEHOLDER sign-up form.
Submission & Judging
Q: How do we submit?
A: Follow the submission rules and hand in via the staging portal or USB fallback.
Q: What if our game breaks during judging?
A: The tech team will help triage basic issues, but you’ll score best if you’ve run the QA checklist.
Q: Do we get to keep working on the game afterward?
A: Yes! We’ll share the publishing workflow in the Ship section so you can polish and relaunch.
Still unsure? Drop by the help desk or message PLACEHOLDER contact channel. We’re here for you.